Partner with Vaurins Game Dev

Ready to elevate your gaming project? We craft high-performance engines, immersive mechanics, and polished experiences for studios worldwide. Fill out the form below to start the conversation about your next title.

Ready

Visit Our Studio

Dame Street 845
Wexford, Ireland

Drop by for a coffee and a dev session.

Call Us

+353 87 6774597

Mon-Fri: 9:00-18:00 GMT

Email Direct

info@vaurins.com

Response within 24 business hours.

Vaurins Game Dev Field Guide

Modern game development demands precision in both code and creativity. At Vaurins, we follow a rigorous methodology that balances technical excellence with player engagement. This guide distills our 15 years of experience into actionable insights for studios navigating the complexities of contemporary production pipelines.

Core Decision Criteria

  • Performance Budget: Always profile early. Target 60fps on minimum specs. Memory leaks in persistent worlds are death.
  • Player Feedback Loop: Every mechanic needs immediate, readable response. If the player doesn't feel it within 200ms, it's broken.
  • Modular Architecture: Build systems that can be torn apart and rebuilt. Specs change. Your code shouldn't fight you.
  • Art Pipeline Efficiency: Automate asset validation. One broken normal map can tank a week of optimization work.

Myth vs. Fact

Myth: "Performance optimization is a final step."

Fact: Optimization is continuous. Start profiling at prototype stage, or you'll rebuild everything.

Key Terms

  • Entity Component System (ECS): Data-oriented design pattern for high-performance simulation.
  • Latency Hiding: Techniques to mask network delays in multiplayer titles.

Common Mistakes to Avoid

  • Hardcoding resolution-specific values in UI logic.
  • Ignoring audio latency—this causes gameplay feel issues.
  • Over-engineering netcode for a prototype that doesn't need multiplayer.
  • Skipping playtesting with non-devs until beta stage.

Workflow: From Concept to Shippable

Our process is transparent, iterative, and built around your specific production constraints.

1

Discovery & Scoping

2

Architecture Design

Selecting engine strategy (Unity, Unreal, or custom), defining data flows, and setting up CI/CD pipelines for rapid iteration.

3

Prototyping & Validation

Rapid prototyping of core mechanics. Heavy playtesting to validate fun factor and technical feasibility within week one.

4

Production & Polish

Full-scale development with weekly builds, performance profiling, and constant refinement. We stay until it ships stable.

The Vaurins Advantage: Precision Engineering

  • Sub-100ms matchmaking latency in peer-to-peer architectures
  • Shader optimization that actually hits GPU targets
  • Save systems that don't corrupt under stress
Explore Our Services

// CURRENT FOCUS: UNREAL ENGINE 5.3

Nanite workflows, Lumen integration, Chaos physics

Signals of Trust & Quality

Examples of our quality standards and operational transparency.

CASE STUDY

Multiplayer Sync

"Vaurins refactored our netcode, reducing desync events by 94% during peak load. They maintained full backward compatibility with our existing matchmaking service."

— Apex Studios (Example Scenario)

Performance Metrics

  • Avg. Frame Time: 12.4ms
  • Memory Footprint: -18%
  • Build Times: -40%

Based on internal benchmarking (non-binding)

Commitment to Standards

GDPR Compliant ISO 27001 Aware ESRB Guidelines Source Control: Git

Clear documentation on request

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© 2026 Vaurins Game Dev. All technical specifications are examples of our work process.